![]() ![]() ![]() Why is it unreasonable for supports to have to outplay the enemy flanker when the entire purpose and only capability of the flanker is to deal damage/kill the support? Supports are capable of healing & enabling their team, they should not also have any sort of advantage against flankers who can not do those things, flankers should definitely have the advantage. Others have said this isn’t true, and that suggesting supports should have to outplay the flanker is unreasonable. The assertion is that supports have a fair chance against flankers if they are of equal skill. ![]() ![]() but very evidently standard of what’s reasonably viable against how hypermobile and bursty such threats are simply demands something more lenient than “thread this zipping needle right now or die” as shown by why brig’s concept was necessary, and how even high ranks rely on a lenient aim cc ability to deal with them. The Works of Mercy - Demo News The Works Of Mercy Trailer Shows Off Gameplay Unlike Anything Weve Seen Lately In Indie Horror - Do you agree The Works of Mercy Game The Works of Mercy is a psychological thriller inspired by the classics of the genre: Roman Polanski’s Repulsion, The Tenant and. No-one said the solution shouldn’t need skill. ![]()
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